Daily Note - 2024-06-09
Hey, I'm Hanno! These are my daily notes on Crosscut, the programming language I'm creating. If you have any questions, comments, or feedback, please get in touch!
This note was published before Crosscut was called Crosscut! If it refers to "Caterpillar", that is the old name, just so you know.
So the game runs in the browser now. What comes next?
There are lots of problems I could address. Many features missing in the language. Performance is also a big one. But there's another task I'd like to focus on first: bringing back interactive programming.
I didn't include it, last time I started from scratch. It was working in previous prototypes and, for the time being, I considered it a solved problem. But with the game running in the browser, circumstances have changed. And adding interactive programming later, after I include other features that have to coexist with it, would only get more and more difficult.